name		HGrenade
speed		8
shadow		1
jumpheight	4
type		none
candamage	enemy obstacle
noquake		1



anim	attack1
	delay	7
	offset	85 75
	hitfx	data/sounds/grenadexpl.wav
	sound	data/sounds/grenadexpl.wav
	burn	55 30 60 45 20 1 1 0 15 15
	frame	data/chars/misc/flash/expl-00.gif
	frame	data/chars/misc/flash/expl-01.gif
	frame	data/chars/misc/flash/expl-02.gif
	burn	0
	frame	data/chars/misc/flash/expl-03.gif
	frame	data/chars/misc/flash/expl-04.gif
	frame	data/chars/misc/flash/expl-05.gif
	frame	data/chars/misc/flash/expl-06.gif
	frame	data/chars/misc/flash/expl-07.gif
	frame	data/chars/misc/flash/expl-08.gif
		
anim	attack2
	delay	7
	offset	85 75
	hitfx	data/sounds/grenadexpl.wav
	sound	data/sounds/grenadexpl.wav
	burn	55 30 60 45 20 1 1 0 15 5
	frame	data/chars/misc/flash/expl-00.gif
	frame	data/chars/misc/flash/expl-01.gif
	frame	data/chars/misc/flash/expl-02.gif
	burn	0
	frame	data/chars/misc/flash/expl-03.gif
	frame	data/chars/misc/flash/expl-04.gif
	frame	data/chars/misc/flash/expl-05.gif
	frame	data/chars/misc/flash/expl-06.gif
	frame	data/chars/misc/flash/expl-07.gif
	frame	data/chars/misc/flash/expl-08.gif
		
anim	idle
	loop	1 1 7
	delay	7
	offset	15 15
	sound	data/sounds/grenadefall.wav
	hitfx	data/sounds/grenadexpl.wav
	burn	5 5 20 20 30 1 1 0 15 0
	frame	data/chars/misc/grnd-00.gif
	frame	data/chars/misc/grnd-01.gif
	frame	data/chars/misc/grnd-02.gif
	frame	data/chars/misc/grnd-03.gif
	frame	data/chars/misc/grnd-04.gif
	frame	data/chars/misc/grnd-05.gif
	frame	data/chars/misc/grnd-00.gif
	frame	data/chars/misc/grnd-01.gif
